The Basics of C Programming: Structure of a C Program

 The Basics of C Programming: Structure of a C Program


C programming is often the first step toward learning to code in other languages, and it’s an essential language in the world of computing. It may seem complex at first, but don’t worry! A lot of C programs are quite simple once you understand the basic structure and its parts. To help you get started, here’s a breakdown of the structure of a C program.


A First Glance at How to Write an Algorithm

It helps to know that there are two main types of data structures in programming languages like C. You can have either dynamically-allocated or statically-allocated data. If you're new to computer programming, we'd recommend starting with statically-allocated data since it's less confusing. This will be especially helpful if you're only just learning about how to write an algorithm and you're not familiar with what a data structure is yet. Static arrays in C are very straightforward, as long as you understand how memory is stored on your computer! A static array in C is an array that has its elements (also called its elements) stored in contiguous areas of memory.


Compound Data Types

The four main compound data types are structures, unions, pointers and arrays. Arrays and structures have already been covered; union lets you define one data type that can hold values from several other data types; pointers let you make an alias for memory in another area of memory.


Operators and Expressions

The basic building blocks of computer programming are operators and expressions. An operator is a symbol or keyword that represents an action to be performed on one or more values, known as operands. For example, if we had two values—3 and 6—and wanted to add them together, we could use the plus sign (+) as an operator. The expression 3 + 6 would result in 9. Expressions like these make up most of what you will do with programming, so it’s important to understand how they work. There are different types of operators, which perform different actions on values when used in expressions. We can group operators into three categories: arithmetic, relational, and logical. Arithmetic operators include addition (+), subtraction (-), multiplication (*), division (/), modulus (%), increment (++), decrement (--), negation (- -) and exponentiation (^). Relational operators include greater than (>), less than (<), equal to (=) and not equal to (!=). Logical operators include AND (&), OR ( ) and NOT (~). These all work much like their English counterparts.


Control Structures, Arrays, Functions

A data structure is a way to store data in memory; it's an organized way of storing and accessing information. The three main types of data structures are arrays, records, and linked lists. Let's take a look at each one in turn. Control structures determine how your program moves from one place to another—they let you decide which statements should run when you reach them in your code, what order they should run in, whether they should loop back to previous statements and run again or not, etc. Functions are self-contained units of code that perform a specific task; they're like little subroutines that do their job and then return control to whatever called them. There are two major kinds of functions: Subroutines (also known as procedures) call other subroutines but don't return any values, while functions return values (usually only one value). Arrays store multiple pieces of data under a single name; for example, if you want to keep track of five different temperatures, you could use an array with five elements named temperature[0] through temperature[4]. You can think about arrays as being like shoeboxes full of index cards where each shoebox contains multiple index cards with text on them. To find out what's written on a particular card, you just have to know its position in the box. In computer programming, we refer to those positions by using subscripts. For example, if you had an array containing 10 numbers named numbers[0] through numbers[9], you'd access them by writing numbers[i], where i is a number between 0 and 9 inclusive. This would be read the i th number. In C programming language (and many others), you define arrays by writing something like int numbers [10]; This defines an array of 10 integers named numbers starting at location zero in memory. If we wanted to access element 5 of our array, we'd write something like printf(%d,numbers [5]); We'll learn more about that later on.

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